Standard:
%aarmies carried by sender %dsender damage percentage
%ssender shield percentage %fsender fuel percentage
%wsender wtemp percentage %esender etemp percentage
%tteam id character of target planet %Tteam id character of sender team
%csender id character %narmies on target planet
%E1 if etemped, 0 if not %W1 if wtemped, 0 if not
%Ssender two character ship type %pid character of target player
%gid char of target friendly player %hid char of target enemy player
%Pid character of player nearest sender %Gid char of friendly player nearest sender
%Hid char of enemy player nearest sender %lthree character name of target planet
%isender full player name (16 character max) %ufull name of target player (16 character max)
%z3 letter team id of target planet %bplanet nearest sender
%othree letter team name of sender %knumber of kills sender has
%Knumber of kills target player has %*if this is encountered, the macro IS NOT PRINTED
%(SPACE)this is replaced by a space, mainly useful for starting a message
FULLY CAPITALIZED:
%Lthree character name of target planet %Isender full player name (16 character max)
%Ufull name of target player (16 character max) %Z3 letter team id of target planet
%Bsender nearest planet %Othree letter team name of sender
Ping stats: (may differ slightly from server '!' ping stats)
%vaverage ping stat round trip time %Vping stat round trip standard deviation
%ypercent total packet loss as calculated by server formula
Miscellanous:
%mthe last message you sent %Mthe last message you sent in all caps