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00009 #import <Cocoa/Cocoa.h>
00010 #import "Data.h"
00011
00012
00013 @interface RCMmessage : NSObject {
00014 int flags;
00015 int to;
00016 int type;
00017 Player *sender;
00018 Player *targetPlayer;
00019 int armies;
00020 int damage;
00021 int shields;
00022 Planet *targetPlanet;
00023 int weaponTemp;
00024 }
00025
00026 - (void) setFlags: (int) flags;
00027 - (void) setTo: (int) to;
00028 - (void) setType: (int) type;
00029 - (void) setSender: (Player *)sender;
00030 - (void) setTargetPlayer: (Player *)targetPlayer;
00031 - (void) setArmies: (int) armies;
00032 - (void) setDamage: (int) damage;
00033 - (void) setShields: (int) shields;
00034 - (void) setTargetPlanet: (Planet *)targetPlanet;
00035 - (void) setWeaponTemp: (int) weaponTemp;
00036
00037 @end