Data/Projectile.h

00001 //
00002 //  Projectile.h
00003 //  MacTrek
00004 //
00005 //  Created by Aqua on 23/07/2006.
00006 //  Copyright 2006 Luky Soft. All rights reserved.
00007 //
00008 
00009 #import <Cocoa/Cocoa.h>
00010 #import "Weapon.h"
00011 
00012 #define PROJECTILE_FREE     0
00013 #define PROJECTILE_MOVE     1
00014 #define PROJECTILE_EXPLODE  2
00015 #define PROJECTILE_DET      3
00016 #define PROJECTILE_OFF      4
00017 
00018 @interface Projectile : Weapon {
00019 
00020 }
00021 
00022 - (char) statusChar;
00023 - (char) previousStatusChar;
00024 
00025 
00026 @end

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