00001 // 00002 // Projectile.h 00003 // MacTrek 00004 // 00005 // Created by Aqua on 23/07/2006. 00006 // Copyright 2006 Luky Soft. All rights reserved. 00007 // 00008 00009 #import <Cocoa/Cocoa.h> 00010 #import "Weapon.h" 00011 00012 #define PROJECTILE_FREE 0 00013 #define PROJECTILE_MOVE 1 00014 #define PROJECTILE_EXPLODE 2 00015 #define PROJECTILE_DET 3 00016 #define PROJECTILE_OFF 4 00017 00018 @interface Projectile : Weapon { 00019 00020 } 00021 00022 - (char) statusChar; 00023 - (char) previousStatusChar; 00024 00025 00026 @end