00001
00002
00003
00004
00005
00006
00007
00008
00009 #import <Cocoa/Cocoa.h>
00010
00011 @interface Status : NSObject {
00012 bool tourn;
00013
00014 bool promoted;
00015
00016 int armsbomb;
00017 int planets;
00018 int kills;
00019 int losses;
00020 int timeElapsed;
00021
00022 long timeprod;
00023
00024 bool observer;
00025 }
00026
00027 -(int) armiesBombed;
00028 -(int) planets;
00029 -(int) kills;
00030 -(int) losses;
00031 -(long) timeProductive;
00032
00033 -(void) setObserver:(bool)on;
00034 -(void) setPromoted:(bool)prom;
00035 -(void) updateTournament: (int)newTournament
00036 armiesBombed: (int)newArmiesBombed
00037 planetsTaken: (int)newPlanets
00038 kills: (int)newKills
00039 losses: (int)newLosses
00040 time: (int)newTime
00041 timeProd: (int)newTimeProd;
00042
00043 @end