- | course | Entity | |
- | decreaseFuse | Entity | |
dir | Entity | [protected] | |
- | dirInRad | Entity | |
fuse | Entity | [protected] | |
- | increaseFuse | Entity | |
- | initWithId: | Weapon | |
maxfuse | Entity | [protected] | |
- | netrekFormatCourse | Entity | |
nr | Weapon | [protected] | |
owner | Weapon | [protected] | |
position | Entity | [protected] | |
- | predictedCourse | Entity | |
- | predictedPosition | Entity | |
previousStatus | Weapon | [protected] | |
- | requestedCourse | Entity | |
requestedDir | Entity | [protected] | |
requestedSpeed | Entity | [protected] | |
- | resetFuse | Entity | |
- | setCourse: | Entity | |
- | setFuse: | Entity | |
- | setFuseStep: | Entity | |
- | setMaxFuse: | Entity | |
- | setNetrekFormatCourse: | Entity | |
- | setOwner: | Weapon | |
- | setPosition: | Entity | |
- | setPreviousStatus: | Weapon | |
- | setRequestedCourse: | Entity | |
- | setRequestedSpeed: | Entity | |
- | setShowInfo: | Entity | |
- | setSpeed: | Entity | |
- | setStatus: | Weapon | |
- | setWar: | Weapon | |
showInfo | Entity | [protected] | |
speed | Entity | [protected] | |
status | Weapon | [protected] | |
- | statusChar | Projectile | |
step | Entity | [protected] | |
war | Weapon | [protected] | |
- | weaponId | Weapon |