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Class Members
Player Member List
This is the complete list of members for
Player
, including all inherited members.
armies
Player
[protected]
-
availablePhaserShots
Player
-
availableTorps
Player
-
cloakPhase
Player
cloakphase
Player
[protected]
-
course
Entity
damage
Player
[protected]
-
decreaseCloakPhase
Player
-
decreaseFuse
Entity
-
decreasePlasmaCount
Player
-
decreaseTorpCount
Player
dir
Entity
[protected]
-
dirInRad
Entity
-
engineTemp
Player
etemp
Player
[protected]
explode
Player
[protected]
flags
Player
[protected]
-
friendlyToPlayer:
Player
fuel
Player
[protected]
fuse
Entity
[protected]
hostile
Player
[protected]
-
hull
Player
-
increaseCloakPhase
Player
-
increaseFuse
Entity
-
increasePlasmaCount
Player
-
increaseTorpCount
Player
-
initWithPlayerId:
Player
-
isMe
Player
kills
Player
[protected]
login
Player
[protected]
-
longName
Player
-
longNameWithKillIndicator
Player
-
losses
Player
mapChars
Player
[protected]
-
mapCharsWithKillIndicator
Player
-
maxArmies
Player
-
maxArmiesForKills
Player
maxfuse
Entity
[protected]
-
maxKills
Player
-
maxPhaserShots
Player
-
maxSpeed
Player
-
maxTorps
Player
me
Player
[protected]
monitor
Player
[protected]
name
Player
[protected]
-
nameWithRank
Player
-
netrekFormatCourse
Entity
nplasmatorp
Player
[protected]
ntorp
Player
[protected]
-
phaserId
Player
planet
Player
[protected]
-
planetLock
Player
-
plasmaId
Player
playerId
Player
[protected]
playerLock
Player
[protected]
position
Entity
[protected]
-
predictedCourse
Entity
-
predictedPosition
Entity
previousFlags
Player
[protected]
previousStatus
Player
[protected]
-
requestedCourse
Entity
requestedDir
Entity
[protected]
requestedSpeed
Entity
[protected]
-
resetFuse
Entity
-
setCourse:
Entity
-
setExplode:
Player
-
setFlags:
Player
-
setFuse:
Entity
-
setFuseStep:
Entity
-
setHostile:
Player
-
setIsMe:
Player
-
setKills:
Player
-
setLogin:
Player
-
setMaxFuse:
Entity
-
setMonitor:
Player
-
setName:
Player
-
setNetrekFormatCourse:
Entity
-
setPlanetLock:
Player
-
setPlasmaCount:
Player
-
setPlayerLock:
Player
-
setPosition:
Entity
-
setPreviousFlags:
Player
-
setPreviousStatus:
Player
-
setRequestedCourse:
Entity
-
setRequestedSpeed:
Entity
-
setShip:
Player
-
setShowInfo:
Entity
-
setSpeed:
Entity
-
setStatus:
Player
-
setStickyWar:
Player
-
setTeam:
Player
-
setTorpCount:
Player
-
setTorps:
Player
-
setTractorTarget:
Player
shield
Player
[protected]
ship
Player
[protected]
showInfo
Entity
[protected]
-
speed
Player
Entity::speed
Entity
[protected]
stats
Player
[protected]
status
Player
[protected]
-
statusString
Player
step
Entity
[protected]
-
stickyWar
Player
swar
Player
[protected]
team
Player
[protected]
torps
Player
[protected]
tractor
Player
[protected]
-
tractorTarget
Player
-
updateDamage:shieldStrenght:fuel:engineTemp:weaponsTemp:thisIsMe:
Player
-
updateHostile:stickyWar:armies:flags:damage:shieldStrenght:fuel:engineTemp:weaponsTemp:whyDead:whoKilledMe:thisIsMe:
Player
-
updateHostile:stickyWar:armies:flags:whyDead:whoKilledMe:thisIsMe:
Player
-
weaponTemp
Player
whodead
Player
[protected]
whydead
Player
[protected]
-
wins
Player
wtemp
Player
[protected]
Generated on Sat Aug 26 21:15:03 2006 for MacTrek by
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