Mon Sep 29 14:28:07 2008 James Cameron * netrek-client-cow-3.2.8: released - change of binary name, from netrek to netrek-client-cow. - COPYING: copyright and license review. - remove Java and Windows support. - remove debian/ directory from .tar.gz. - add mkportable script. - placing mouse in message composition window and typing did not behave in the historical fashion, the keystrokes were handled by the game as well as being added to the message being composed, reported by Zachary Uram. Mon Sep 15 16:41:12 2008 James Cameron * netrek-client-cow-3.2.7: released. - add a server feature for the metaserver list, - fix statistics rounding error, - fix ship flicker, - in safe-idle mode, lower update rate, beep on t-mode begin, - metaserver, fix unknown status, failed to initialise, - remove OpenVMS support, - fix a compilation issue on x86_64. Tue Jul 29 21:45:16 2008 James Cameron * netrek-client-cow-3.2.6: released. - add visible tractors for all ships, using the SHOW_ALL_TRACTORS feature set, - remove the observer ghost ship, shield ring, and ship number, draw the observed player as if it is the player, - metaserver window, remove all display delays, add a fast guest login feature using middle mouse button, add a cyclic refresh at 30 second interval, show result of playing on a server (e.g. pass through any connection failure, banned, or other problems so that they appear on the list), - login window, provide full screen refresh, don't hang when waiting for the server to respond, use colours to highlight, - team selection window, realignment of auto quit button, explain that the message of the day is from the server, explain the enter key joins a default team, realignment of message of the day, - disconnection during play, continue to show tactical and galactic state, advise user through a warning message, allow user controlled exit, show the result on the metaserver list, - add a newbie message window hint, backported from Netrek XP 2009, - fix unknown feature warnings on pickled, - provide slot change support, potential future feature, no server expected to use it yet, - add pointer to maintainer, build for Debian Etch, point to autogen in documentation. Tue Jul 22 19:51:10 2008 James Cameron * netrek-client-cow-3.2.5: released. - default fullscreen to off, it was causing problems for those with incomplete resolution support on their systems, - team selection window, provide space bar or enter key to re-enter previous team with previous ship type, or join the second largest team, or join a random team if the server is empty, handle server disconnection gracefully without hanging or terminating, remove team selection options when a request is in progress, quit more quickly, - metaserver window, add a help window, default list size, - metaserver window, add arrow keys to select, space or enter to join, 'o' to observe, - fix to allow windows to be closed by user actions via window manager, without crashing the program, - allow metaserver window to resize when number of servers listed changes. - allow user to override login name using .xtrekrc. - keep metaserver window visible and use new window for each play session. Wed Jul 16 09:30:55 2008 James Cameron * netrek-client-cow-3.2.4: released. - play, fixed inability to fire a stream of eight torps when in TCP mode, which was caused by a combination of packet amalgamation due to the TCP/IP Nagle algorithm, and the server's decision to prevent more than one torp from being fired per update. - play, fixed a delay in responding to keyboard and mouse events ... which was caused by a regression on Debian GNU/Linux Lenny where the latest Xlib and XCB more closely adhered to the manual pages for the X event queue functions. - clue play, add SP_GENERIC_32 version 'b' support, client now requests the packets from the server, and will display mid-galactic messages relating to INL mode games, including pregame, pause, and time left in game. - messaging, fixed bombing RCD to show planet name even when target planet is not scanned, - metaserver list window, changed default metaserver mode to UDP, avoid displaying metaserver list until at least one reply is received, default the list size to about 6 entries, and add keyboard keys for refresh and quit, - graphics, menu styles adjusted to remove thick white lines, - networking, banned during login or loss of connection during play, added messages corresponding to the reason code in the SP_BADVERSION packet, - networking, removed the reconnect after connection loss feature, since (a) the server side has removed it, and (b) most connection losses these days are not recoverable in this way. - graphics, finished full screen and camera support, fixed failure to restore original resolution in many cases, added a warning window message to acknowledge resolution change key ("), - login, fixed delay in and lack of "Seconds to go" on login screen caused by redraw, fixed delayed handling of keyboard events during login screen, removed login screen warning "Keep your mouse in this window to type" since the code now accepts keystrokes no matter what window they appear to be typed into, - usage, changed most stdout messages to be stderr, and lowercase, and changed from the term "ghostbusted" to "disconnected" or "server connection lost", to ease comprehension, - internal, fixed many compilation warnings, removed many redundant CVS revision logs from file headers, still more to go. Mon Sep 3 10:57:17 2007 James Cameron * netrek-client-cow-3.2.3: released. Mon Sep 3 10:42:35 2007 James Cameron * manifest: add missing key.mk.in, reported by Jon Akers. Tue Apr 3 17:08:19 2007 James Cameron * netrek-client-cow-3.2.2: released. Mon May 22 23:06:52 2006 James Cameron * x11window.c: add video mode change support, switches to 1024x768 if it is available, and switches back to previous mode on exit. * system.mk.in: add libXxf86vm. Mon May 22 22:59:54 2006 James Cameron * x11window.c, x11window.h: fix all compilation warnings. * defaults.h, smessage.h, defaults.h, x11sprite.h: add prototypes. * Wlib.h: change set handlers to void return. Mon May 22 22:59:54 2006 James Cameron * camera.c, camera.h: add frame counter and per frame file names, defer imlib2 initialisation to first use in an attempt to find segfaults. * input.c, playback.c: during playback, 's' toggles per frame camera snapshots. During game, 'C' takes a snapshot. Mon May 22 22:59:06 2006 James Cameron * ping.c, short.c, socket.c: initialise some more packet buffers before sending, to fix valgrind reports. Mon May 22 22:59:06 2006 James Cameron * data.c: change default to LABs dashboard, while it isn't well liked by the experienced players it is well liked by newbies, and it's newbies who count. * playerlist.c: change default to sorted player list. Same reasoning as above. Mon May 22 22:58:43 2006 James Cameron * configure.in: enable XPM in build. Sat May 20 19:22:35 2006 James Cameron * cowmain.c, feature.c, socket.c, ping.c, short.c: fix some valgrind reports of use of uninitialised data, possible sources of random information leakage in packets sent to server in situations where auto (stack) variables for packets may not be initialised. Sat May 20 18:10:01 2006 James Cameron * mkcflags.c (main): compilation fixes for -Wall. Tue May 16 16:21:29 2006 James Cameron * x11window.c, socket.c, reserved.c, mkcflags.c, input.c, defaults.c: compilation fixes. Tue May 16 15:51:12 2006 Bill Balcerski * newwin.c (newwin): enlarge planet list window. * inform.c (inform): add PLCORE. * planetlist.c (planetlist): add PLCORE. Fri Apr 14 20:33:28 2006 James Cameron * parsemeta.c (parseInput): fix format string for sscanf, more conversion specifiers were present than pointer arguments, suggesting that the code was trying to check for non-numeric in place of last specifier. Reported by: Stephen Thorne. Fri Apr 14 20:26:45 2006 James Cameron * parsemeta.c (version_r): fix growth of server list. Reported by: Stephen Thorne. Wed Mar 1 18:08:33 2006 James Cameron * netrek-client-cow-3.2.0: released. Tue Feb 28 12:44:24 2006 James Cameron * manifest: add files since last release sufficient to enable build, and remove non-source file win32/libgmp.a. Tue Feb 28 12:44:10 2006 James Cameron * Makefile (dist): change source package name to netrek-client-cow. Thu Feb 23 15:55:29 2006 James Cameron * dmessage.c, version.h, mkcflags.c, name.c: change version number format to x.y.z. Thu Feb 23 09:40:58 2006 James Cameron * parsemeta.c (ReadMetasSend): fix regression caused by previous change, resulting in bad file descriptor errors from select in ReadMetasRecv(). 2006-02-01 Bob Tanner * debian/changelog, debian/find-key.sh, debian/rules: - At compile time figure out what RSA key to build againts. - Created find-key.sh 2006-01-31 Bob Tanner * debian/control, debian/rules: - Missed the libxt-dev Build-Depdends (pbuilder rules) - For some reason configure cannot find the X11 headers, so added the location into the configure invocation * debian/control, debian/rules: - Missed gmp develop package - Little documentation in debian/rules about key.def * Makefile: - Couple GNU make specific changes to make building no dep targets build by default. At least I believe the "::" does that under GNU make. * system.mk.in: - cow's Makefile is pretty convoluted and under normal(?) circumstances requires 2 builds. At least under debian. Change the depends to make a 1 time build possible which makes using pbuilder easier :-) * .cvsignore: - Ignore some of the files that cdbs creates. * CVSROOT/loginfo: - Added netrek-dev@us.netrek.org too, since commits are very low volume lately.:-P * debian/README.Debian, debian/changelog, debian/control, debian/dirs, debian/netrek-client-cow.copyright, debian/netrek-client-cow.docs, debian/netrek-client-cow.examples, debian/netrek-client-cow.install, debian/netrek-client-cow.man, debian/netrek-client-cow.manpages, debian/rules, debian/source.lintian-overrides, debian/watch: - First commit for debian sid package. NOTE: Only worked the .deb on sid, once a few people QA build it (James?) on sid and we share out any lintian/linda issues, I'll build it for etch and sarge. * CVSROOT/loginfo: - Found the problems(!) First, syncmail was way out of date, I snarfed the recommended version and installed it into CVSROOT, of course the commit of that change failed to send an email notification (chick-n-egg problem) - Next, cvs commit to cow are failing because there is no longer a netrek-cow-cvs mailing list. - Upgraded syncmail to recommend revision from sourceforge's sitedocs. Fri Jan 27 20:47:54 2006 James Cameron * parsemeta.c: fix overloaded definition of global sock. Mon Jan 2 17:19:26 2006 James Cameron * parsemeta.c: add multicast server packets for discovering servers on a local area network. Fri Sep 30 21:33:15 2005 James Cameron * config.h.in: remove server defines. * configure.in: default configure script to --enable-unstable, since this is the version that most people are playing with, if they are playing a COW on UNIX at all. Remove server code base specific stuff. Add key file option --with-key. Mon Jul 8 01:29:36 2002 Bob Tanner * cow.desktop: Change Name to something more descriptive. Tue Jun 25 10:28:46 2002 James Cameron * socket.c: remove unused strcpy_return(), and tidy PACKET_LOG code. * socket.c (print_packet): add packet logging that logs packets to stderr rather than just count them. Was very useful in determining cause of update bug. Not intended for 3.01pl0. From: Carlos Villalpando. Sat Jun 22 14:30:42 2002 Bob Tanner * sound.c: Fixed a small, if sound is off in the .netrekrc, SDL sound still tried to play the .wav files. Forgot to initialize the sound_init var. Sat Jun 22 00:36:05 2002 Bob Tanner * configure.in: Added check for sdl_config, don't find it, don't look for the SDL_mixer library. Fri Jun 21 22:41:15 2002 Bob Tanner * newwin.c (newwin): Added code to just popup window saying SDL sound is an all or nothing option. * findslot.c (findslot): #ifdef'd out Exit_Sound() * cowmain.c: #ifdef'd out Abort_Sound(), it's not need with SDL. #ifdef'd out Exit_Sound() * playback.c: #ifdef'd out Abort_Sound(), it's not need with SDL * local.c: #ifdef'd out Abort_Sound(), it's not need with SDL * sound.c: Removed the ability to toggle sounds under SDL. It's an all or nothing thing now. If request, I'll make SDL work with Kurt's sound toggling code. Fri Jun 21 02:40:55 2002 Bob Tanner * socket.c (doRead): An attempt to fix the full update bug (where's the bugzilla tracking number!) by reading 1024 bytes (BUFSIZE) for the socket instead of 768 bytes. Fri Jun 21 00:43:53 2002 Bob Tanner * cow.spec: rolled new RPM from HEAD of cow tree Thu Jun 16 02:31:27 2002 Bob Tanner * cow.spec: added cow.png and cow.desktop Thu Jun 13 21:39:27 2002 Bob Tanner * Makefile (profile): Added 'make profile' to generate a netrek binary to we can compare cow with SDL_mixer vs cow with the old sound code. Wed Jun 12 22:52:13 2002 Bob Tanner * playback.c (pbmain): Converted enter_ship.wav * input.c (Key113): Converted self_destruct.wav * input.c (Key109): Converted message.wav * local.c (DrawMisc): Converted warning.wav * local.c (DrawPlasmaTorps): Converted plasma_hit.wav * local.c (DrawTorps): Converted torp_hit.wav * sound.h: added EXPLOSION_OTHER_WAV, PHASER_OTHER_WAV, FIRE_TORP_OTHER. and the code to load these new sounds. * local.c (DrawShips): Converted cloak.wav, uncloak.wav, shield_down.wav, shield_up.wav, explosion.wav, explosion_other.wav, phaser.wav, phaser_other.wav * cowmain.c (cowmain): Converted enter_ship.wav and engine.wav * sound.c: added isDirectory to check that the sounddir is actually a directory. Tue Jun 11 01:10:51 2002 Bob Tanner * system.mk.in: Added SDL_CFLAGS, SDL_CONFIG, SDL_LIBS, SDL_MIXER_LIBS * sound.c: Added HAVE_SDL wrapper, initialization of SDL system, opening of audio device, and loading of 17 cow sounds. * cowmain.c (cowmain): HAVE_SDL wrapper to Init_Sound using SDL. I moved the Init_Sound method to right after readdefaults() so the intro can start playing ASAP. * configure.in: Added AC_CANONICAL_SYSTEM, added check for SDL, add check for SDL_mixer. * config.h.in: add HAVE_SDL * spike: See spike/README for details Thu May 23 13:03:22 2002 James Cameron * data.h (PL_OFF): add constant for playback disabled. Tue May 7 09:15:16 2002 James Cameron * configure.in: --enable-unstable bug fix. From tanner@real-time.com Tue Jul 24 14:47:50 2001 James Cameron * parsemeta.c: fix delay during UDP startup, by waiting up four seconds for the first response from a metaserver, and not waiting one second between processing X events on the window.Update the list properly on a refresh. Fix empty window when the player is serviced by satellite delays. Change the colour on a server line to Cyan during a connection attempt to observe, and to Yellow during a normal connection attempt. Change to Green on successful connection. Change to Red if connection fails. Make better guesses as to the initial size of the window. Tidy up messages, remove excess periods, and add warning about no return packets suggesting a firewall as the cause. Tue Jun 12 16:32:48 2001 James Cameron * playback.c (pbmain): process all windowing events before proceeding to the next update, rather than just the one event. With pixmaps enabled on a playback, the event queue would grow causing the keystrokes to be ignored for many seconds. Enabling pixmaps generates more events. Tue Jun 12 12:03:42 2001 James Cameron * playback.c, input.c: add single-step playback keys, enter to step forward, backspace to step backward, and space to stop and start. Implemented as a flag (pb_stepping) that is non-zero when a step is in progress. Once the next frame has been displayed, the flag is cleared and the playback pauses. Required a minor change to input.c to catch keys that would otherwise be rejected because they were control characters. Fri Apr 27 21:46:13 2001 James Cameron * socket.c: when RSA is not defined, a warning is generated for the prototype of handleRSAKey because it references a struct rsa_key_spacket which is not defined. Moved the prototype into the #ifdef RSA. * socket.c: minor warning from casting in connect call. * input.c (initkeymap): getctrlkey() was being passed a "char *" instead of "unsigned char *". * main.c: include "defs.h" for getdefault() prototype. * docwin.c (loadxtrekrc): remove minor compiler warning. * config.h.in: remove superfluous definition of SIGSYS on Linux. * Makefile (distclean): add distclean target to comply with GNU package conventions. * configure.in: change testing of BSD signals in configure to shows an answer cache it. From code contributed to Vanilla by Benjamin `Quisar' Lerman * helpwin.c (help_message): rethink each help message, remove the word toggle and replace with on/off, as toggle is a technical term, remove mixed case descriptions in favour of lower case, move some verbs to the end of the message, and change the column fit algorithm to avoid overflow in normal and 800x600 mode. * input.c (keyaction): redirect keystrokes that would otherwise be ignored to be processed in the tactical window. Novice users find it painful to have to put the cursor unnecessarily into the tactical window before pressing a key. * getname.c (handleWEvents): accept keystrokes from any netrek window during login, and refresh the development team text on the login window as soon as a redraw is required rather than waiting for the next second. * getname.c (loaddude): if server rejects guest login, allow the user to retry with a real name. Current INL servers are coded to reject guest login. Having to restart the client is unnecessary. Fri Apr 27 11:34:50 2001 Benjamin `Quisar' Lerman * cowapi.h, data.c, data.h, defaults.c, main.c, socket.c: change -U to also adopt a local port number for TCP mode. Thu Apr 26 15:52:16 2001 James Cameron * Makefile (dist): change dist and distdoc targets to generate a .tar.gz file that unpacks to a directory below the current directory. Note: also writes the output kit file to the current directory rather than the directory above. * INSTALL: new file, standard generic installation instructions. * README: new file, explains the other important package documentation files. * ChangeLog: new file, a programmers change log as per GNU packaging standards and automated EMACS change log entry creation. * .cvsignore: add list of files to be ignored by CVS.